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What stretch-goals would you like to see?

Started by MechaGS, September 08, 2013, 09:33:32 PM

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MechaGS

We're nearing the end of the current stretch-goals (just consoles to go) and it's got me wondering what might be next for the Mighty kickstarter.



Anyone got anything they would like to see or they think we might see coming from the kickstarter soon. :P

Mighty No. 9

Not sure but a lot of people want 3DS version heheh. Just hope those extra DLC they give to the highest donation "Beckers" are available to buy later.



Playable Call seems neat as a stretch-goal too.

Jay C

I'm hoping they have another playable protagonist along the lines of a Proto Man or Bass character. But then again, introducing too much to a new franchise can make it cluttered.

Weejus

Although I don't own one, if a 3DS version is confirmed, I'd want there to be a PS Vita version as well. It would boost sales of the fledgling system, plus the PSP got some Mega Man remakes a few years ago so I don't see what could stop a Vita version from being made.

MechaGS

#4
Quote from: WeejusAlthough I don't own one, if a 3DS version is confirmed, I'd want there to be a PS Vita version as well. It would boost sales of the fledgling system, plus the PSP got some Mega Man remakes a few years ago so I don't see what could stop a Vita version from being made.

If I'm remembering correctly, the development style for the PS4 was adapted from the current Vita SDK so it's entirely possible that the PS4 version would only need a few tweaks to run on the handheld.



Don't quote me on that though, I've not looked into the new SDK too heavily like I did with the PS3's. :)

TheRaven

I too would love to see handheld ports of the game at some point and the devs themselves have been mentioning that a few fans have stepped up and said they would like to port the game to a few handhelds. :) Could you imagine, some mighty no. 9 action on the go? :D

Weejus

Yeah, I'd love to play Mighty No. 9 on my (Tiger Game.com/Nokia N-Gage/insert other failed handheld)!

MechaGS

Weejus, Nokia N-Gage... that is all. :P



In all seriousness, I think this game would suit the main handheld platforms and don't see it being too hard to do,especially with the developer of Renegade Kid offering to make the 3DS version.


Weejus

Just to let everyone know, it's been confirmed that all the '???' stretch goals are not a 3DS/Vita version.

MechaGS

I think that may turn some people off. A lot of people game on the go these days and can see this impacting some people's decisions to back the game. However, I'm sure they could have them made rather easily if they wanted based on the offers they've already received.



I guess only time will tell if we ever see handheld editions.

astarisborn94

I don't think we are going to be seeing the handheld getting funded by Kickstarters. Whatever stretch goal it may be is probably too much for us to reach it. Heck, we don't even know if we're going to be able to reach the PS4 version yet.



That being said, a 3DS version could still happen even without Kickstarters. Renegade Kid has offered to do a 3DS version and that just might be enough to get one made, especially if the support for one continues. As for Vita, I think those who want it on that console is out of luck.



Also, Mega Man Powered Up! bombed badly from what I've heard. Which is a shame considering that I really want to get it someday.

MechaGS

The next stretch goals are probably the physical copies of the game. Probably some sort of commemorative flash drive with either a DRM-free copy of the game on it or one that unlocks the Steam game.



Either way, the handhelds are probably not happening unless third parties step in to take over that side.

Sef

- Physical Soundtrack CD signed by Manami Matsumae to tiers of $60 or more (Any pledge that includes the 'physical game box')

- A new mini-game with 3~5 stages where everything is 8bit-style (List 'Mega Man a' on ZX Advent)