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Xbox One Versus PS4

Started by TheRaven, September 07, 2013, 04:21:20 AM

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Weejus

Saints Row will run out of ideas very quickly and fall flat on its face. Seriously, the newest instalment has a gun that fires dubstep. I'm pretty sure that by Saints Row VII the game will revert back to normality (i.e. SR1 and 2) and surprise people with that, then go down the SRIII-IV route and go crazy, and then bounce between normality and insanity until people realise they've been caught in Volition's cycle.

tailszero

If rare got back to making normal games again, all I could think of is making a Battletoads game, and restarting an old prank.

Jay C

Too bad the cofounders split and Rare got forced to develop Kinect crap instead.

NinjablazerZero

Quote from: "Jay C"To be honest, I don't think gaming is going to get much better than it already is. the jump in processing power/graphics from the SNES to the N64 was huge just like the jump from PSX to the PS2 was phenomenal. Now, we're reaching the ceiling of graphics I believe. We can only push the envelope so much until the advances are hardly noticeable. Today's advancements is just about how much raw power they can push out onto the screen. I mean it would be pretty cool to have a huge amount of enemies with unique A.I.s on the screen at once but that's not really a selling point for me.



We might be hitting a ceiling with graphics, but that ceiling only applies to graphics. In terms of processing power, we can only go up, and that means a much better gameplay experience. Gameplay itself will never stop advancing, and while it may not be a selling point for you, it's what keeps everyone interest. Graphics can only draw in a limited crowd, while gameplay draws in an even wider crowd, while being maleable enough to drawn multiple different crowds, and even in the case where it's not a selling point, it's what keeps most people interested.



Even then, just because graphics have hit a ceiling doesn't mean that's the end of advancement in that category. Once Graphics have reached their limit, the limits are gonna be pushed even further as devs will begin to focus on AR and, maybe hopefully within our lifetimes, VR tech. So it may look like we've hit a block, but I guarantee you that that block is only temporary, and further advancements are on the horizon.