Main Menu

Call's Design

Started by TheRaven, September 02, 2013, 09:01:46 PM

Previous topic - Next topic

Ethras

#45
Quote from: MechaGSSorry if it seemed that way, I wasn't trying to say anything about your post I was just putting forward a personal point and it wasn't meant as a means of brushing you aside. :)



What I'm trying to say is, while I do care about the eventual design (it would be impossible not to care), I'm not going to take part in the current comment war taking place on the Kickstarter site.



I'll wait for them to open the proper participation events and vote as I see fit as I'd imagine you'll do the same and we'll let the best Call win based on proper votes, not wasted comments.



Once again, sorry if I made you feel you were being targeted. That was never my intention.

Your personal point was irrelevant to my comment, which is why I felt you were insinuating to push me aside. It seems I was mistaken. Apology accepted, however do mind where you decide to say things. At times intent may become unclear.



As all of your other mentions are agreed on, (and yes, the kickstarter comments are at times a flurry of madness) I believe I will move on and ask an inquiry I'm most curious on.



What are some arguments that supporters of 'Roll' Call have for her?

MechaGS

#46
Quote from: EthrasWhat are some arguments that supporters of 'Roll' Call have for her?

From what I've seen, it's mainly just full on nostalgia making people want the classic Roll style look. I don't blame them really as this game promises to be the game Capcom couldn't give people and people are projecting their dreams, wishes, etc onto Mighty No. 9.



There are quite a few supporters for pink Call though, so we can't rule that design out yet. It will be interesting to see how the voting goes when it goes active.

iXerro

#47
Quote from: EthrasWhat are some arguments that supporters of 'Roll' Call have for her?

I'm not a supporter of 'Roll' Call, but I can see why people love her. She's reminiscent of Roll, of course. These people want Mighty No. 9 to be as close to Megaman as it can, they don't want too much change. Nostalgia aside, she does have a nice design for a minor character; she's really simple and cute. But still, people don't seem to get that her design isn't ideal for fighting. Even after a Beck & Call Online Co-op stretch goal was announced, people still want the housekeeper design. People need to forget about their nostalgia boners for a minute and look at the characters for their designs, and completely forget that Roll existed.

Ethras

#48
Quote from: MechaGS
Quote from: EthrasWhat are some arguments that supporters of 'Roll' Call have for her?

From what I've seen, it's mainly just full on nostalgia making people want the classic Roll style look. I don't blame them really as this game promises to be the game Capcom couldn't give people and people are projecting their dreams, wishes, etc onto Mighty No. 9.


Quote from: iXerroI'm not a supporter of 'Roll' Call, but I can see why people love her. She's reminiscent of Roll, of course. These people want Mighty No. 9 to be as close to Megaman as it can, they don't want too much change. Nostalgia aside, she does have a nice design for a minor character; she's really simple and cute. But still, people don't seem to get that her design isn't ideal for fighting. Even after a Beck & Call Online Co-op stretch goal was announced, people still want the housekeeper design. People need to forget about their nostalgia boners for a minute and look at the characters for their designs, and completely forget that Roll existed.

Adding onto what you just said, having an unbiased look when choosing character designs is vital for picking what is best for a series in the long run. If such 'nostalgia' is the only reason 'Roll' Call has to offer, than she is a bad choice for what purpose she is meant to have; Beck's combat partner. The fact that Pink Call has so many more promising features makes the choice for Roll very obvious to any unbiased onlooker with a decent sense of logic which is the better design.



I'm still willing to hear other arguments, if anyone else has anything to say on her.

tailszero

#49
Quote from: EthrasAdding onto what you just said, having an unbiased look when choosing character designs is vital for picking what is best for a series in the long run. If such 'nostalgia' is the only reason 'Roll' Call has to offer, than she is a bad choice for what purpose she is meant to have; Beck's combat partner. The fact that Pink Call has so many more promising features makes the choice for Roll very obvious to any unbiased onlooker with a decent sense of logic which is the better design.



I'm still willing to hear other arguments, if anyone else has anything to say on her.



Could you explain those more promising features? I don't really see how one of the designs looking different would affect how they could do their job of assisting Beck.

iXerro

#50
Quote from: tailszero
Quote from: EthrasThe fact that Pink Call has so many more promising features makes the choice for Roll very obvious to any unbiased onlooker with a decent sense of logic which is the better design.



Could you explain those more promising features? I don't really see how one of the designs looking different would affect how they could do their job of assisting Beck.

The designs won't literally affect assisting Beck, but character design is crucial for any character. Imagine if Beck had really big and poofy pants, or had some loose t-shirt like armor with the skin on his arms showing. That's what 'Roll' Call has. She has her loose "dress" where the skin on her legs are showing. If Call is going to be Beck's partner, she needs to look optimized for adventuring, ready to jump, shoot, deal some damage, take some damage. Someone wearing a dress with exposed skin should not be in battle. Pink Call does belong fighting alongside Beck. Let me turn this into a list of her aspects that make her more fit to being Beck's partner, and overall for platforming:



-Helmet and goggles. Not only is her head protected, but as are her eyes. Two things Beck has as well, and what 'Roll' Call lacks entirely.

-Bodysuit/no exposed skin. Like Aile in ZX, Pink Call has some kind of suit over her body that lacks armor. In a practical viewpoint, less armor while wearing a body suit is ideal for much movement and agility. Mighty No. 9 looks like a game where it's not about being stronger than your enemy, but being able to react faster than them.

-Facial expression. This is something way out there that can be changed in an instant, but 'Roll' Call is all happy, cheerful, joyous. I want to see Call being less like Roll and more like Zero. Serious, focused, stern. Looking at the concepts of Beck so far, when in game he will have a serious and angry expression. So why not have Call mirror that personality?

Mighty No. 9

I think the difference in attitudes and clothing is what makes it so great with Roll-Call, the contrast, the sheer ridiculousness! no need to be uber realistic guys. Roll has appeared in various fighting games in the past and she could kick butt, Roll-Call could as well, remember they are robots and she has an awesome dog companion too.



PS. Becks goggles seem to be a Xel related thing, I doubt Call will transform, all that might be done by the Dog or the back pack.



Remember this is a game about a hero like Megaman 1, not a hero and heroine like Megaman ZX. To me Pink-Call fits in her own game not Mighty No. 9.



Who knows how limited that Co-op mode will be.

Ethras

#52
Quote from: Mighty No. 9I think the difference in attitudes and clothing is what makes it so great with Roll-Call, the contrast, the sheer ridiculousness! no need to be uber realistic guys. Roll has appeared in various fighting games in the past and she could kick butt, Roll-Call could as well, remember they are robots and she has an awesome dog companion too.

PS. Becks goggles seem to be a Xel related thing, I doubt Call will transform, all that might be done by the Dog or the back pack.

Remember this is a game about a hero like Megaman 1, not a hero and heroine like Megaman ZX. To me Pink-Call fits in her own game not Mighty No. 9.

Who knows how limited that Co-op mode will be.

Are you serious? 'Sheer ridiculousness' is the worst thing Mighty No. 9 needs. This is Keiji Inafune's new start; he needs a solid standing with characters that not only makes sense for their position, but are not just a copy-edit-paste of your beloved Megaman.

Even if Call is not able to transform, the need for fighting will be necessary, as proven with the co-op concept. The fact that it would even be possible confirms that she would have combat abilities. 'Roll' Call is not a logical choice for such purpose, as her design is clearly pacifist in nature. Pink Call on the other hand would be capable of fighting well on her own.



I am aware they are robots, but do you remember why humans invented them? For a sole purpose. If the purpose of Call, Beck's partner, includes combat, then humanity will build a robot with that idea in mind. She looks serious and ready to aid anywhere, really. 'Roll' Call clearly wasn't designed in mind to be anything but aesthetically cute. Therefore, useless to Beck in his purpose, which is pure combat.

 

You're not coming up with any good reasons for 'Roll' Call to be the chosen design, and instead, keep telling us that we're fussing over it too much when this discussion was meant to discuss such matters. Clearly the pros for Pink Call overrule the pros of 'Roll' Call, but you are not even acknowledging the points we have brought up. You're being very rude.

Mighty No. 9

Woah! calm down buddy, I'm just stating my opinion and you misunderstood me. One,  what I mean with Roll-Call is that Comcept themselves made her so pick a bone with them not me. Two, there are countless "revealing" Females characters out there who are just as capable as the full armored male (That is the ridiculousness I mean, but its normal now a days. relax). It's called Mighty No. 9 not Mighty No. 9s, Roll-Call seems to be a helper in the story not a warrior. Keep in mind the Co-op is an extra that at the pace the Kickstarter is going we might not even get. Also we know nothing of Call's abilities so it doesn't really matter what we say here until they have been revealed as she is a different character than Beck.

Weejus

It took me a while to decide, but I settled on Pink Call, with Green Call coming second. Pink Call just looks the most interesting, and I really don't want Call to be Roll mk. 2. I get the feeling Green Call will be more serious, as her subdued colour scheme reflects this.

iXerro

#55
Quote from: Mighty No. 9Woah! calm down buddy, I'm just stating my opinion and you misunderstood me. One,  what I mean with Roll-Call is that Comcept themselves made her so pick a bone with them not me. Two, there are countless "revealing" Females characters out there who are just as capable as the full armored male (That is the ridiculousness I mean, but its normal now a days. relax). It's called Mighty No. 9 not Mighty No. 9s, Roll-Call seems to be a helper in the story not a warrior. Keep in mind the Co-op is an extra that at the pace the Kickstarter is going we might not even get. Also we know nothing of Call's abilities so it doesn't really matter what we say here until they have been revealed as she is a different character than Beck.

If we're relying on what's "Normal" these days in video games, why even have Mighty No. 9? We shouldn't be playing platformers, we should be playing zombie apocalypse shooter games! That's what's in! Screw the good games, let's play what's popular!



Seriously though, even if she is unplayable, every character's design is important. Look at Roll, she was unplayable for a long time and had few appearances at first. She turned out to be one Megaman's most popular character. But don't forget, Roll was never Megaman's "partner"; she was more of an assistant. Comcept shouldn't be trying to re-create Roll here. They already made her. Beck already shows signs of differences from Megaman. His "counterpart" female partner/assistant should be different from Roll as well.



And last second thought, co-op is a possibility. Just the fact that the team has considered Call to be playable, we now know she has some fight in her personality. So why not show some fight in her design?

MechaGS

I think it's all fine to want to show some fight in a characters design and it's fine to choose your personal favorites but we don't know how Comcept are thinking or how long they've been planning to have Call as a playable character. They may not have even designed anything yet to do with Call as a playable character and just want to see if they get the Kickstarted money for such an idea.



Everyone's different and that shows through well in this topic. I'm on the fence at the moment between both blonde and pink Calls. I love both and I will have to decide eventually when voting comes around but I think people should choose based on both their preferences and what their heart desires.



I believe both could do the job equally well. blonde Call could be a very angry and abrasive person for all we really know because we know nothing about her except the concept art whereas pink Call could be sweet and caring. It's about what is made of that design, not how they inherently look.



Just my two cents.  :beckhappiest

Mighty No. 9

All I know is that Comcept made that Call design as a possibility, I support it and would love to see how she handles.   :beckgladwink

Metazoxan

are two designs I'm supporting right now

This Primarily



and one of these two as a second option.





I'd say Call should have dark crimson red hair (Kinda like this maybe http://elwiki.net/wiki/images/PKRender.png). The reason is because Beck has a blue and grey color scheme so giving her at least some red will go good with him. But giving her a really red outfit would feel like Roll. So I say she should have crimson red hair and maybe a little red in the outfit but not too much. Then something else like grey and maybe orange or something.



The reason I like Pink Call (Or alternatively the other design) is  I think a character design should integrate their pesonality. A characters design should say "This is me" That is why I keep saying (In the chat) she should look tough and ready to back Beck up. She can still be femanine and cute but she can't look like a cheer leader or someone who is just going to say behind and act as moral support or at best act as an errand girl to bring you stuff that you need. You need to be able to tell just by looking at her that Beck can count on her to help back him up and get through what he can't get through himself. The top left design just looks far too casual. It feels like she's ready to take a step back and chear me on rather than have my back.



Also I'll say it again I'm not saying Call can't be cute or Femanine. I'm not trying to make Call into a Tomboy. We don' t need her to look like a tomboy and I don't really want that. I feel she shouldn't look like a weak little princess or something but a character can look quite femanine and still look strong. The point of making Call a strong character is to break away from the role that Roll filled which was weak cheerleader for the most part. I'm just making this point again because in the past people have kept thinking I was saying she couldn't be femanine.



Also something that needs to be addressed in the first post is that the vote for Call will be in two parts. The design and color scheme part. In other words first we decide on the best design (Not considering color) then we vote for the preferred color scheme. So from now on don't judge a design solely on it's color because that will be decided on later. instead pick the one that you think is actually designed the best. You can still talk about specific designs with a specific color scheme but just keep in mind that any design voted on can potentially have any color scheme. So Pink Call could have any kinda of colored hair or clothes the important part is the design itself. So this should be on the front page along with the original


Mighty No. 9

Those are great points Metazoxan, but as you may know pink Call is a reference to Aero, a supporting character in the now cancelled Legends 3, a game that already had a Roll in it...so I find it strange to have the main character Beck as a reference to Rock and Call as a reference to Aero?  :beckconfused  Its a nice sentiment to Legends fans but In my opinion we should have both "Call" designs, Red one called Call the other named something else, that be the best seeing both designs are loved by fans. And the color changes need to be complementing to Beck and the game, (Like Mario & Luigi (Red/Green) Sonic & Tails (Blue/Orange) and now with Beck which colors do you complement him?  :beckwink  All in all I just want Mr. Inafune and his team to decide whats best.



Here's a cute lil thing I found.  :becklaughing